I played this game and felt like I really was the dispatcher, it was an immersive experience that made me feel like this was a real situation in some sense. It gave me a new perspective on what it's like to be a dispatcher and deal with real-life emergencies like the one presented in this game and I'm sure it's a stressful job sometimes. Very well done!
I'm a fan of simulators and I've played quite a bit of 911 operator but this took it to a whole new level. I felt so immersed and gave me a bit of perspective of how scary it actually is to be an operator and not knowing what's going on while you're waiting on the other line. It was intense. I'd definitely love and would pay for a longer version of this game.
This game really showed how scary it is to be a dispatcher. The thought of making a mistake, a mistake that can cost an innocent's life is truly horrifying. This should be expanded into a bigger game with more choices and events or calls!
Thank you very much for your kind words, we will be making more games in the future so follow us on our socials if you want to see what we come up with next!
Game was honestly creepy the moment the lights turned on on their own, very sad what happened to Sophie and her family. Was not expecting the thing to get me so hard, great experience, very well done.
I absolutely loved this game! The voice/microphone mechanic was super cool. The game was well paced, and was incredibly immersive - I was left wanting so much more of this :D
The developers really packed a punch with this one in just a short time. It was creepy with some of the subtle changes, kept us on edge, and tested our quick decision making.
Here's a video of my brother and I playing it, if anyone is interested, but I HIGHLY recommend you experience this for yourself. Well done developers!!
Love the ambience of this game and the microphone functionality. It felt very immersive and the tensity just keep progressing as time went on. Enjoyed it till the end and thank you for making this! 2nd game.
THIS IS AMAZING!!! What an absolutely amazing idea for a game. This was so much fun, I was so upset when it ended. Are we getting more calls/ storylines somewhere down the track? God I hope so , I could play this game for hours and hours at a time! The ending though, I feel like it didn't fit the general theme even though I do understand what you were saying with it! Watch my video for a more in-depth review of this amazing game. I highly recommend this game! Please play it if you haven't already, you wont regret it! Please sub to my channel if you enjoy my video, every subscriber helps and is so appreciated! Thanks guys.
Hey guys! This was honestly a really fun game. You guys should definitely give it a try. I really loved the small details. If you guys want a preview, come check out my video! But I honestly recommend playing the game yourself to really enjoy it!
Loved the game. The calls were great, they were so funny, well up to the last one. What I learned is that I would be horrible at a dispatch call centre, I saved one of them at least. Was not expecting the ending, even with all of the build up it felt like the scare came out of nowhere.
I highly recommend others to play the game just for the experience. I loved how it uses voice recognition to input the choices, it gets the player to interact with the story. A change that I would make is having the dialogue be time-based, giving the play a small amount of time to input their choice, in my opinion, this would give a sense of pressure. I would have also liked to know more about what happened to the main character previously, they mention that it wasn't his "fault" for a guy's death. But other than that it was good.
I'm very confused by this game's ending. The jumpscare came out of nowhere, and it was so random that I didn't even feel scared by it, just surprised and confused. The spooks that were the rabbit plush and the file folder just seem out of place when there's no story attached to it. There's a lot of visual elements that should be connected by a narrative that just aren't. I see in other comments that these items are representative for PTSD and the whole game was a creation of the mind, but this is not in any way explored by the game itself so don't go in expecting that. It's also not really a game about being a police dispatcher, with two 'joke' calls that take away from the atmosphere and only one serious call that quickly dissolves into randomness.
I also thought the voice actor for the child was trying way too hard to be cutesy and came off unnatural.
I think the scariest part of the game is where the settings say that it has voice recognition, and the fear of what that would entail, because it doesn't seem to have come up in the game at all.
Super great way to show guilt and the difficult decisions 911 operators have to go through on the daily.
(Spoilers)
Wasn't ready for the ending though! Loved the attention to detail, such as the sound, and when the fire starts, you can see glowing in underneath the door in the office. And the details such as the whiteboard saying "Coward" and when you lie to the women you see "liar" on your screen, with slight glitches. It shows PTSD in a great way, and the hinting to the previous encounter and how that messes with your characters' perception of this encounter that we play through. The monster that haunts you is like the physical version of guilt and trauma. Lots of layers, and that's what made it great!
Dispatch made it onto my list of 10 scary indie horror games from 2021. The voice recognition was a great touch that works very well in a game like this. The story and events happening to you and those on the other end of the line make for an unsettling experience. I certainly wasn't ready for the ending either. Great game.
Hello again rosti, thanks for playing! I remember you were the first person to play our very first game The Longest Road, so I am glad you are still with us and enjoying our games! :)
So scary! The unsettling feeling from the call is amazing and the jumpscares are unpredictable, very well paced and surprisingly effective! I was on the edge of the seat for the entire time playing this!
Disadvantages:
I think that the choices were too close to each other and seemed like it doesn't really matter what you are choosing that much. I'm not sure whether that's correct but that is the impression that I got, I wish there would be more dialogue routes to pick.
Overall:
I wish this was a full game. 9.8 dispatch calls / 10. That was one of the best short indie horror games I've played and I've played a ton.
Thank you for playing and providing such great feedback! We did try to add as much variety in the choices as we could but wanted it to reach the same destination so it was a bit tough. We will keep that in mind for next time though! :)
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Comments
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Very Interesting Game Enjoyed It Very Much
I played this game and felt like I really was the dispatcher, it was an immersive experience that made me feel like this was a real situation in some sense. It gave me a new perspective on what it's like to be a dispatcher and deal with real-life emergencies like the one presented in this game and I'm sure it's a stressful job sometimes. Very well done!
I'm a fan of simulators and I've played quite a bit of 911 operator but this took it to a whole new level. I felt so immersed and gave me a bit of perspective of how scary it actually is to be an operator and not knowing what's going on while you're waiting on the other line. It was intense. I'd definitely love and would pay for a longer version of this game.
Really loved the mic mechanics of this and how involved it makes you in the fate of the caller. Great job
This game really showed how scary it is to be a dispatcher. The thought of making a mistake, a mistake that can cost an innocent's life is truly horrifying. This should be expanded into a bigger game with more choices and events or calls!
holy crap, this game is amazing. that jumpscare really got me too. very good graphics with a unique storyline, I need more games like this
Thank you very much for your kind words, we will be making more games in the future so follow us on our socials if you want to see what we come up with next!
Great story!
Thank you!
Idk how to start playing
Very nice game! Good game idea!
Thank you!
Is there multiple endings?
Yes there are!
the game is cool but there is very little gameplay, want to play longer
I loved how unique the game felt dude.
Straight up nightmare fuel at the end amazing job :D
Game was honestly creepy the moment the lights turned on on their own, very sad what happened to Sophie and her family. Was not expecting the thing to get me so hard, great experience, very well done.
I absolutely loved this game! The voice/microphone mechanic was super cool. The game was well paced, and was incredibly immersive - I was left wanting so much more of this :D
The developers really packed a punch with this one in just a short time. It was creepy with some of the subtle changes, kept us on edge, and tested our quick decision making.
Here's a video of my brother and I playing it, if anyone is interested, but I HIGHLY recommend you experience this for yourself. Well done developers!!
Love the ambience of this game and the microphone functionality. It felt very immersive and the tensity just keep progressing as time went on. Enjoyed it till the end and thank you for making this! 2nd game.
Hey guys! This was honestly a really fun game. You guys should definitely give it a try. I really loved the small details. If you guys want a preview, come check out my video! But I honestly recommend playing the game yourself to really enjoy it!
very good game, really enjoed playing this....BTW i was useless lol
Great game, looking forward to future games.
It's a decent game, but...
Why the jumpscares ? They're random, don't add anything at all.
I highly recommend others to play the game just for the experience. I loved how it uses voice recognition to input the choices, it gets the player to interact with the story. A change that I would make is having the dialogue be time-based, giving the play a small amount of time to input their choice, in my opinion, this would give a sense of pressure. I would have also liked to know more about what happened to the main character previously, they mention that it wasn't his "fault" for a guy's death. But other than that it was good.
I'm very confused by this game's ending. The jumpscare came out of nowhere, and it was so random that I didn't even feel scared by it, just surprised and confused. The spooks that were the rabbit plush and the file folder just seem out of place when there's no story attached to it. There's a lot of visual elements that should be connected by a narrative that just aren't. I see in other comments that these items are representative for PTSD and the whole game was a creation of the mind, but this is not in any way explored by the game itself so don't go in expecting that. It's also not really a game about being a police dispatcher, with two 'joke' calls that take away from the atmosphere and only one serious call that quickly dissolves into randomness.
I also thought the voice actor for the child was trying way too hard to be cutesy and came off unnatural.
I think the scariest part of the game is where the settings say that it has voice recognition, and the fear of what that would entail, because it doesn't seem to have come up in the game at all.
This game was really well made! i really enjoyed every minute of it!
Absolutely incredible game, terrifying and atmospheric in just the right way,, absolutely amazing!
really well executed game but i hope there will be more endings in the future
Super great way to show guilt and the difficult decisions 911 operators have to go through on the daily.
(Spoilers)
Wasn't ready for the ending though! Loved the attention to detail, such as the sound, and when the fire starts, you can see glowing in underneath the door in the office. And the details such as the whiteboard saying "Coward" and when you lie to the women you see "liar" on your screen, with slight glitches. It shows PTSD in a great way, and the hinting to the previous encounter and how that messes with your characters' perception of this encounter that we play through. The monster that haunts you is like the physical version of guilt and trauma. Lots of layers, and that's what made it great!
Thank you for playing, I’m glad you picked up all of the small details we included and I’m happy you enjoyed the game!
We are currently working on another project, so if you’d like to follow the development of that one you can find us on Twitter (@twoshoedgames)
The game was a 10/10 until the horror I never knew a Police game would turn into a scary game.
awesome game. I loved it
hi, big thx for the great game. greetings from rosti 🥰
Hello again rosti, thanks for playing! I remember you were the first person to play our very first game The Longest Road, so I am glad you are still with us and enjoying our games! :)
🥰 no prob my friends
Pros and cons are down below)
Check out my video here if you'd like:
Advantages:
So scary! The unsettling feeling from the call is amazing and the jumpscares are unpredictable, very well paced and surprisingly effective! I was on the edge of the seat for the entire time playing this!
Disadvantages:
I think that the choices were too close to each other and seemed like it doesn't really matter what you are choosing that much. I'm not sure whether that's correct but that is the impression that I got, I wish there would be more dialogue routes to pick.
Overall:
I wish this was a full game. 9.8 dispatch calls / 10. That was one of the best short indie horror games I've played and I've played a ton.
Hope my feedback was useful!
Thank you for playing and providing such great feedback! We did try to add as much variety in the choices as we could but wanted it to reach the same destination so it was a bit tough. We will keep that in mind for next time though! :)
Brilliant game! Emotional, tense, scary. Really weighs on your conscience. Excellent interactivity too. Keep up the awesome work!
Check out my video.
game was amazing =). Starts at 4:30.
scary and fun so good on you